brawl vs. melee
After reading Zijin's blog about "Why Brawl will kill the Smash community," I sat there contemplating. I actually went on Youtube and watched a lot of Melee videos and now I don't know what I was thinking when I thought, 'All right. Brawl is the new Smash. Just play that.' Oh how dumb that was. Brawl and Melee I believe have pretty different aspects to offer. When I say aspects, I don't mean game content (ie. new characters, stages, music, etc.). I'm talking about the way the game is played. Zijin describes Brawl to be "technically and strategically shallow" the more he plays it. Now, I know 105% that I have not played as much as much as Zijin, but I see where he's coming from. I am no where near as good as most players, but I do see a huge difference in gameplay between the games. Melee has more technqiues (ie. the infamous wavedashing) and actual depth to the fighting than Brawl. Brawl leans more towards defense,.
Thing is, I want to give Brawl more time. In my opinon, this Smash is still new and maybe it's too soon to say that it will "kill the Smash community." While I felt that his argument about Brawl being more on the defensive side to be true, I don't think that would ultimately kill the community. I want to look at Brawl as a new challenge, a new way to play Smash. Although veterans of Melee dislike things like the elimination of wavedashing, I think the Melee veterans should rise up to the challenge and conquer this game, too.
In fact, I believe that just because Brawl is out that we should toss Melee aside. I also believe that just because a lot of old players don't like Brawl that they should toss it aside either. A true Smash player will continue to attend/host tourneys for both games and appreciate/master the different aspects that Melee and Brawl has to offer.